Samuel Dubois - Tool Progammer

Editor Tool

Volarela is a point’n click’s serious game for 8 to 12 years old. Using physique interaction with virtual interfaces, the game will put the child in a fantastic universe through different puzzle and investigation. I was an intern during 2 months in this studio. My work was to create different tools to improve the team’s workflow.



I co-created a nodal dialogues editor based on c# attributes. My task was to create the different nodes from a simple text with multiples choices to nodes created links with another dialogue.






We also created some add-on in the Unity’s project setting such as custom creation of characters or dictionary of complex words with their definition.

Skills acquired :

I learned tool design basics on unity by creating custom inspectors , project setting and a visual scripting interface.
I also learned how to work with another developer leading me. I had to adapt to his workflow and follow his development architecture .